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<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title>Gaming Think Tank - Latest Comments</title><link>http://gamingthinktank.disqus.com/</link><description></description><atom:link href="https://gamingthinktank.disqus.com/comments.rss" rel="self"></atom:link><language>en</language><lastBuildDate>Thu, 22 Aug 2013 01:17:25 -0000</lastBuildDate><item><title>Re: Collision Detection using Bounding Rectangle/Box method: KineticJS and HTML5 Canvas tutorial</title><link>http://www.gamingthinktank.com/2013/07/11/collision-detection-using-bounding-rectangle-method-kineticjs-and-html5-canvas-tutorial/#comment-1012325529</link><description>&lt;p&gt;BTW, the right forum to ask questions that are not related to the topic of this post is this: &lt;a href="http://stackoverflow.com/questions/tagged/kineticjs" rel="nofollow noopener" target="_blank" title="http://stackoverflow.com/questions/tagged/kineticjs"&gt;http://stackoverflow.com/qu...&lt;/a&gt;&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Farhan Arshad</dc:creator><pubDate>Thu, 22 Aug 2013 01:17:25 -0000</pubDate></item><item><title>Re: Collision Detection using Bounding Rectangle/Box method: KineticJS and HTML5 Canvas tutorial</title><link>http://www.gamingthinktank.com/2013/07/11/collision-detection-using-bounding-rectangle-method-kineticjs-and-html5-canvas-tutorial/#comment-1008774168</link><description>&lt;p&gt;You may want to use graphics/animation libraries supporting Tween functions. There are a lot out there on the web. If you let me know which library you are currently using, I would be able to help you out with more details.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Farhan Arshad</dc:creator><pubDate>Tue, 20 Aug 2013 19:26:27 -0000</pubDate></item><item><title>Re: Collision Detection using Bounding Rectangle/Box method: KineticJS and HTML5 Canvas tutorial</title><link>http://www.gamingthinktank.com/2013/07/11/collision-detection-using-bounding-rectangle-method-kineticjs-and-html5-canvas-tutorial/#comment-1008130136</link><description>&lt;p&gt;I need!!! animation with vector sprites. (none use transform, none use rotate).&lt;br&gt;Please help.&lt;/p&gt;&lt;p&gt;Examples using IMG lot.&lt;br&gt;I need an example of an array of vector animation pictures.&lt;br&gt;Let your website be first.&lt;/p&gt;&lt;p&gt;Ukraine.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Roman Bondar</dc:creator><pubDate>Tue, 20 Aug 2013 11:43:36 -0000</pubDate></item><item><title>Re: Box2d coordinate system for HTML5 Canvas</title><link>http://www.gamingthinktank.com/2013/08/12/box2d-coordinate-system-for-html5-canvas/#comment-1000356938</link><description>&lt;p&gt;You're welcome! :)&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Farhan Arshad</dc:creator><pubDate>Wed, 14 Aug 2013 04:52:04 -0000</pubDate></item><item><title>Re: Box2d coordinate system for HTML5 Canvas</title><link>http://www.gamingthinktank.com/2013/08/12/box2d-coordinate-system-for-html5-canvas/#comment-1000340516</link><description>&lt;p&gt;cool thanks&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">zz_james</dc:creator><pubDate>Wed, 14 Aug 2013 04:13:21 -0000</pubDate></item><item><title>Re: Bounding Circle collision detection: KineticJS/HTML5 Tutorial</title><link>http://www.gamingthinktank.com/2013/07/23/bounding-circle-collision-detection-kineticjshtml5-tutorial/#comment-996193808</link><description>&lt;p&gt;Rick! Thanks for your suggestions to improve the material on this blog.&lt;br&gt;I am new to game development and I am sharing what I am learning, on the way. So, some day you would definitely see more details on all aspects of game development.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Farhan Arshad</dc:creator><pubDate>Sun, 11 Aug 2013 03:09:24 -0000</pubDate></item><item><title>Re: Bounding Circle collision detection: KineticJS/HTML5 Tutorial</title><link>http://www.gamingthinktank.com/2013/07/23/bounding-circle-collision-detection-kineticjshtml5-tutorial/#comment-995789157</link><description>&lt;p&gt;This is great for the &amp;lt;detection&amp;gt; of collision, but not so useful for the actual application of collision mechanics within a 2d/3d game. Followup articles on things like sliding collision would be gems for aspiring programmers to stumble upon.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Rick</dc:creator><pubDate>Sat, 10 Aug 2013 15:41:22 -0000</pubDate></item><item><title>Re: Animating Walk Cycle in HTML5 canvas using kineticJS JavaScript framework</title><link>http://www.gamingthinktank.com/2012/12/07/animating-walk-cycle-in-html5-canvas-using-kineticjs-javascript-framework/#comment-985087162</link><description>&lt;p&gt;Good explanation!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jaimin</dc:creator><pubDate>Thu, 01 Aug 2013 18:16:23 -0000</pubDate></item></channel></rss>